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Pixel transition
UPDATE: This post is here for historical purposes. The SWF has been moved to a new location. What I wanted was a fast, seamless way to transition from clickable thumbnail on a zui canvas while dynamically loading the content of whatever the thumbnail represented. I just loved the idea of loading content while zooming into… Read More »
What I wanted was a fast, seamless way to transition from clickable thumbnail on a zui canvas while dynamically loading the content of whatever the thumbnail represented. I just loved the idea of loading content while zooming into a thumbnail without loading a higher-res image to take its place, then having the pixelated thumbnail disintegrate… Read More »
BitmapText class
A new section is up on the projects page where I put classes I’ve written that I think might be useful to others. People seemed to like my post on bitmap text so I released the class I use to do the boring work for me. Usage: // Optional format var format:TextFormat = new TextFormat();… Read More »
Pixel particle trails
UPDATE: This post is here for historical purposes. The SWF has been moved to a new location. I’ve been messing around with particles, particularly the blitted, traily kind I guess. Click on the image below to pop and watch it. Grab the source at the bottom and let me know if you do something cool… Read More »
I’ve been messing around with particles, particularly the blitted, traily kind I guess. Click on the image below to pop and watch it. Grab the source at the bottom and let me know if you do something cool with it. The particle trails you see are actually all on one bitmap that I draw to… Read More »








