Latest News
Why SWF protection matters; Review of the current options
The one (and only) counter-argument I’ve heard against SWF protection goes something like this: It doesn’t matter what you do, thieves will always be able to steal your work, so don’t bother with SWF protection. This is a textbook example of the “perfect solution” fallacy. Thieves will always be able to crack safes, so why… Read More »
5 ways to make bank on Flash games
This is a quick run-down on the status of the financial options that are available to independent developers who don’t have massive marketing budgets or corporate support. Please post a comment below and let us know how your experience has been with these options (or others I’ve missed). Flattr The latest option is a general-purpose… Read More »
This is my first game, but it’s decent. You guide a rocket ship through space, trying to evade all incoming objects… and you will fail. But how far can you get?
Is content still king? @UntoldEnt
Ultimately, content is a banana and we’re all a bunch of monkeys :: photo by hvhe1 :: Some loud dude (Ryan Creighton of Untold Entertainment fame) recently posted this article, claiming that content is actually “peasant” (rather vehemently) and that meta-aggregators (he simply calls them aggregators of aggregators) and advertisers are the ones at the… Read More »
The Last Evasion — released!
Here’s a game I made for this Newgrounds contest. It’s an endurance game where you’re trying to escape some mean aliens in a rocket ship, but you will fail. Please give it a shot though and let me know what you think in the comments (or if you’re a Newgrounds member, please rate/review it here)…. Read More »








