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	<title>Comments on: AS3 to Pixel Bender guide</title>
	<atom:link href="http://coldconstructs.com/2009/10/pixel-bender-gap-guide/feed/" rel="self" type="application/rss+xml" />
	<link>http://coldconstructs.com/2009/10/pixel-bender-gap-guide/</link>
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	<lastBuildDate>Wed, 27 Jan 2010 03:18:59 -0800</lastBuildDate>
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		<title>By: Sean</title>
		<link>http://coldconstructs.com/2009/10/pixel-bender-gap-guide/comment-page-1/#comment-448</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Wed, 27 Jan 2010 03:18:59 +0000</pubDate>
		<guid isPermaLink="false">http://coldconstructs.com/?p=134#comment-448</guid>
		<description>excellent - thanks</description>
		<content:encoded><![CDATA[<p>excellent &#8211; thanks</p>
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		<title>By: Corey</title>
		<link>http://coldconstructs.com/2009/10/pixel-bender-gap-guide/comment-page-1/#comment-447</link>
		<dc:creator>Corey</dc:creator>
		<pubDate>Wed, 27 Jan 2010 00:16:26 +0000</pubDate>
		<guid isPermaLink="false">http://coldconstructs.com/?p=134#comment-447</guid>
		<description>Hi Sean, you can read all about that &lt;a href=&quot;http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS6FCADA8A-C82B-4d55-89AC-63CA9DEFF9C8.html&quot; rel=&quot;nofollow&quot;&gt;in the official guide&lt;/a&gt; I linked.</description>
		<content:encoded><![CDATA[<p>Hi Sean, you can read all about that <a href="http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS6FCADA8A-C82B-4d55-89AC-63CA9DEFF9C8.html" rel="nofollow">in the official guide</a> I linked.</p>
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		<title>By: Sean</title>
		<link>http://coldconstructs.com/2009/10/pixel-bender-gap-guide/comment-page-1/#comment-446</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Wed, 27 Jan 2010 00:06:28 +0000</pubDate>
		<guid isPermaLink="false">http://coldconstructs.com/?p=134#comment-446</guid>
		<description>Hi thanks for the great post. I&#039;m interested in the comment regarding avoiding the ShaderJob in the synchronous case - How exactly do you &quot;use the filter method&quot; - thanks Sean</description>
		<content:encoded><![CDATA[<p>Hi thanks for the great post. I&#8217;m interested in the comment regarding avoiding the ShaderJob in the synchronous case &#8211; How exactly do you &#8220;use the filter method&#8221; &#8211; thanks Sean</p>
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		<title>By: Tweets that mention Cold Constructs » Blog Archive » Pixel Bender gap guide -- Topsy.com</title>
		<link>http://coldconstructs.com/2009/10/pixel-bender-gap-guide/comment-page-1/#comment-122</link>
		<dc:creator>Tweets that mention Cold Constructs » Blog Archive » Pixel Bender gap guide -- Topsy.com</dc:creator>
		<pubDate>Wed, 14 Oct 2009 03:42:10 +0000</pubDate>
		<guid isPermaLink="false">http://coldconstructs.com/?p=134#comment-122</guid>
		<description>[...] This post was mentioned on Twitter by Mike Chambers, Adobe Pixel Bender and Map, corey von birnbaum. corey von birnbaum said: New blog post: Pixel Bender gap guide http://bit.ly/26nqJv [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Mike Chambers, Adobe Pixel Bender and Map, corey von birnbaum. corey von birnbaum said: New blog post: Pixel Bender gap guide <a href="http://bit.ly/26nqJv" rel="nofollow">http://bit.ly/26nqJv</a> [...]</p>
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		<title>By: Ragona</title>
		<link>http://coldconstructs.com/2009/10/pixel-bender-gap-guide/comment-page-1/#comment-120</link>
		<dc:creator>Ragona</dc:creator>
		<pubDate>Tue, 13 Oct 2009 05:31:49 +0000</pubDate>
		<guid isPermaLink="false">http://coldconstructs.com/?p=134#comment-120</guid>
		<description>Really fantastic post. I think this is one of those things a lot of developer have been meaning to get around to, and it&#039;s great to have a concise list of tips. Thanks!</description>
		<content:encoded><![CDATA[<p>Really fantastic post. I think this is one of those things a lot of developer have been meaning to get around to, and it&#8217;s great to have a concise list of tips. Thanks!</p>
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	<item>
		<title>By: Pixel Bender gap guide &#124; Adobe Tutorials</title>
		<link>http://coldconstructs.com/2009/10/pixel-bender-gap-guide/comment-page-1/#comment-119</link>
		<dc:creator>Pixel Bender gap guide &#124; Adobe Tutorials</dc:creator>
		<pubDate>Mon, 12 Oct 2009 22:24:34 +0000</pubDate>
		<guid isPermaLink="false">http://coldconstructs.com/?p=134#comment-119</guid>
		<description>[...] When I set out to write a very simple Pixel Bender (PB) kernel/script thingy, I expected it to be relatively straight-forward, mostly because Adobe has been so g... More:  Pixel Bender gap guide [...]</description>
		<content:encoded><![CDATA[<p>[...] When I set out to write a very simple Pixel Bender (PB) kernel/script thingy, I expected it to be relatively straight-forward, mostly because Adobe has been so g&#8230; More:  Pixel Bender gap guide [...]</p>
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