Archive for May, 2009

MP Bar system

Monday, May 18th, 2009

This is my most polished module and one that I’m most proud of. It’s a stupid fun module that, when you attach the behavior to an object, will allow users to browse a bar menu full of various drinks whenever they click on the object. It adds an icon of the drink the user selected to their nametag. The icon “drains” over time and eventually goes empty, at which point you should grab another.

Each drink adds a certain amount of “drunkeness points” for every sip (you can tell how many sips you have by the icon on your nametag) to your avatar and over time your avatar will show signs of intoxication, such as bubbles above their heads and the propensity to fall down randomly. You avatar has a drink tolerance that’s determined by your MP level and how many drinks you’ve had in a session.

As of this writing there’s only 4 types of beers to choose from. In the future I’ll be adding a lot more, and not just beer but wines and spirits too. Good stuff.

If you have any other ideas for what drunk effects I should add, let me know. (Note that I can’t touch the avatar graphics so I can’t add new animations. I also can’t currently blur the screen because that would kill performance and it can get annoying.)

Module page. Search the marketplace for “bar system” or my username, “vonwolfehaus”.
Price: 1700 coins.
Configurable options: x and y position that the bar menu appears at when opened

MP Timeout chair

Sunday, May 17th, 2009

With the opening of Metaplace to the masses, I can finally show off a couple of the projects I’ve built for the platform.

I’m not sure why I made this module but I did. If user sit in a piece of furniture with this behavior attached to it, they’ll be giving a dunce cap with the word “FAIL” on it. They’ll also be scorned by a message from the world owner. If the user tries to leave the chair before their time is up (time is also configurable) they will be kicked from the world.

Module page.
Price: 30 coins.
Configurable variables: timeout length, timeout message (title too), x and y position of the hat.