I support the OCCUPY movement

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January 18, 2012 2 ,

A very short (one level) top-down shoot-em-up that I built over the course of several months. There’s some game-breaking bugs (no, you’re not supposed to be invincible) but it’s fairly playable. Bullet-hell style, so beware.

August 31, 2011 0 Discussions

Computers have been evolving quickly, yet many people don’t think they’re getting much easier. I have an idea how we will develop the computing system that will be even more powerful than today’s computers, yet so much simpler to use. We’re heading towards augmented reality.

March 1, 2011 8 Programming

I was helping a fellow out in the Flixel forums with memory management before I realized this issue is serious enough to warrant a proper blogging. I hope Adam Atomic (creator of Flixel) will take note and include these fixes in the main branch (I posted a new issue on Flixel’s github). This information is… Read More »

February 3, 2011 0 ,

This is a simple project that I did for a community-run art contest at the Firefall forums.

Why SWF protection matters; Review of the current options

July 29, 2010 7 Discussions

The one (and only) counter-argument I’ve heard against SWF protection goes something like this: It doesn’t matter what you do, thieves will always be able to steal your work, so don’t bother with SWF protection. This is a textbook example of the “perfect solution” fallacy. Thieves will always be able to crack safes, so why… Read More »