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March 6, 2012 0

I’ve never been more inspired by something as much as I am by Firefall. Not only is the world rich with depth, but there’s a really fun aesthetic to show it all off. I dug into After Effects for the first time to create this video and enter their contest–what do you think?

January 30, 2012 0 Reviews

I couldn’t find any help on how to play this game with my family when we played it, so I decided to write a review and fill in the missing info.

January 18, 2012 2 ,

A very short (one level) top-down shoot-em-up that I built over the course of several months. There’s some game-breaking bugs (no, you’re not supposed to be invincible) but it’s fairly playable. Bullet-hell style, so beware.

August 31, 2011 0 Discussions

Computers have been evolving quickly, yet many people don’t think they’re getting much easier. I have an idea how we will develop the computing system that will be even more powerful than today’s computers, yet so much simpler to use. We’re heading towards augmented reality.

March 1, 2011 8 Programming

I was helping a fellow out in the Flixel forums with memory management before I realized this issue is serious enough to warrant a proper blogging. I hope Adam Atomic (creator of Flixel) will take note and include these fixes in the main branch (I posted a new issue on Flixel’s github). This information is… Read More »